Modifying Entities
To modify entities use commands in the Modify and Edit menus, as well as the Modify toolbar.
Use these basic editing methods:
- Selecting entities for modification
- Modifying entities using EntityGrips
- Correcting mistakes
- Using the clipboard
- Changing entity properties
You can also use these specific methods to modify entities:
- Copying, mirroring, moving, rotating, and scaling entities
- Arranging entities in a linear or circular pattern
- Offsetting entities
- Stretching and lengthening entities
- Extending and trimming, chamfering, and filleting entities
- Splitting and welding entities
- Exploding complex entities
- Modifying 2D and 3D PolyLines
In addition to these editing methods, you can use specific editing commands including Hatch adaptation, Text correction, DimensionStyle updating, Dimension text alignment, BlockAttribute editing.
For 3D modifying commands, see 3D Operations.