Applying Fillets

Use the Fillet command to create rounded corners by replacing parts of two Lines with an Arc. The filleted entities do not have to intersect, and they can overlap. If the entities overlap, they are trimmed to create the rounded corner and the Lines to be filleted are connected to the fillet Arc.

A fillet radius of 0 creates acute instead of rounded corners. Press Shift while selecting entities to override the current fillet radius with a value of 0.

To apply fillets:

  1. Click Modify > Fillet (or type Fillet).
  2. In the graphics area, select the first entity whose intersection is to be filleted, or specify an option:
  3. Select the second entity.

    - or -

    Press Shift and select an entity to apply a corner to. The selected entities are lengthened or shortened to intersect without a filleting Arc. This method creates acute corners without changing the fillet radius.

Access

Command: Fillet

Menu: Modify > Fillet

Related Topics

Applying Chamfers

Trimming Entities

Changing the Length of Entities